Collection D
101 GameMaker GML Project Examples
3 Swap Music Tracks
Allows swapping between 6 synced music tracks
Archive - 374 MB
8 Place Instances No Path Blocking
Allows placement of blocks in a grid, without blocking a path between start and end points.
9 Shooting AI Helper
An automated weapon system that rotates player and attacks an enemy within range.
10 Do Something After Given Time
Uses a time source (as opposed to an alarm) to make something happen after a set amount of time.
23 Find Random Position Outside View
Positions an instance within the room, but outside current view.
28 Change Volume Of Music
Control volume of music with mouse buttons.
Archive 73 MB
30 Expanding Rotating Fire Effect
An expanding rotating explosion fire effect.
Note: Contain Flashing Images
58 Create and Detonate Bomb With Same Button
Allows player to place and detonate a bomb with a single keypress.
62 Attacking With Custom Hit Box (B)
Generates an instance for hit box collisions, position varies based on direction and attack type.
85 Prevent Mouse Cursor Moving Over Instance
Prevents the mouse cursor from moving over an instance.
90 Choose and Name Random Playing Card
Chooses a random card from a shuffled deck, draws the appropriate card and description.
94 Slider
A player controlled slider that increases in speed if a button is held down, and slows down when released.
95 Move To An Instance's Position
Uses a path to move to a random instance's position, avoiding blocks, then repeat.
Current Contents
Collection A: 101 Mini Projects
Collection B: More 101 Mini Projects
Collection C: Even More 101 Mini Projects
Collection D: Lots More 101 Mini Projects
Collection E: Another 101 Mini Projects
Games: A Collection Of Mini Game Projects
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